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8.add_button()

Description

Create a button on the UNIHIKER screen.

Syntax

GUI.add_button(x, y, w, h, text, origin, state,onclick)

Parameters

  • x: The x-coordinate where the button is displayed on the UNIHIKER screen.
  • y: The y-coordinate where the button is displayed on the UNIHIKER screen.
  • w: The width of the button displayed on the UNIHIKER screen.
  • h: The height of the button displayed on the UNIHIKER screen.
  • text: The text displayed on the button.
  • origin: The origin point position of the entire object. Default position is the top-left.
  • State: The button's enable/disable state. Set to "disabled" to make the button unclickable, or "normal" to restore its normal clickable state.
    onclick: The callback function triggered when the button is clicked.

Return

**Button object

Example Description

In this simple example, our main goal is to display three buttons on the UNIHIKER, each bound to a click callback function. After clicking the three buttons in sequence, the numbers 1, 2, and 3 will be displayed at the top of the screen one after another.

Hardware Required

Example Code

Instantiate an object of the GUI class within the UNIHIKER class and define a callback function to display text on the screen. Then, call the add_button() function through this object to display the button and set the parameters, binding the callback function to the button to enable it to trigger upon being pressed.

from unihiker import GUI   # Import the package
gui=GUI()  # Instantiate the GUI class

def btclick(data):
    print(data)
    txt.config(text=str(data))

txt = gui.draw_text(text="0", x=120, y=10, font_size=20, origin="center", color="#0000FF")

# Add three buttons at different positions
# Each button calls the btclick function with a different parameter when clicked
gui.add_button(x=120, y=100, w=100, h=30, text="Button1", origin='center', onclick=lambda: btclick(1))
gui.add_button(x=120, y=150, w=100, h=30, text="Button2", origin='center', onclick=lambda: btclick(2))
gui.add_button(x=120, y=200, w=100, h=30, text="Button3", origin='center', onclick=lambda: btclick(3))

import time
while True:
    # Add a delay to prevent the program from exiting and to observe the effects
    time.sleep(1)

Program Effect:
image.png

Notes and Warnings

  • In the onclick callback function, the GUI does not refresh, and only refreshes after the GUI ends. If you need to refresh in the function, you should start a thread with the lambda:gui.start_thread(function_name) in onclick.
  • Since draw_image also has onclick, if you need a more aesthetically pleasing button, you can implement it using draw_image.